![]() For example, you can now go to Wonderland to find the Lady Luck Keyblade. After his defeat you gain Trinity Detect, letting you finally activate the white Trinity Marks on each world. Use Aerora if need be, but he otherwise can be quickly pummeled into submission between the three of you. His moveset is similar to back on Destiny Island, but without the dangerous counters. Riku is not too strong, but cannot be hurt by magic, while he himself also solely relies on melee attacks. You will have your Keyblade back at this point, as well as Donald and Goofy. ![]() Enter the Entrance Hall, and then engage in a bossfight after a cutscene. Afterwards, activate the switch it was defending and hit the switches in reverse to return to the Castle Gates, whose front door has now been unlocked. They have a 0.2% chance to drop the Defender shield for Goofy. Defenders are powerful Heartless that uses their shields to block all damage, cast ranged magic, and perform melee attacks. Use it, then 'Release' the next switch, which lets you take a platform to a corridor with a single Defender. The puzzle is simple, and only involves activating each new switch as it becomes available until you reach another bubble. Use 'Call' on the gate to have Beast smash it open, then jump into the next bubble (freeze it to find a well-hidden Dark Matter, or just a Flare-G in the original version).įor the next area you must activate switches to moves numerous walls. Regardless, enter the right bubble eventually to enter the Waterway with a save point. You can use the left bubble to activate two crystal-looking switches here and to collect some extra items. Beast will easily handle them, but you might want to equip him with accessories if you have not yet. New Darkball Heartless will spawn here, which are not particularly strong, and mostly a nuisance at this point. Examine the red one past the gates, then use the one past that to enter the Base Level. Head right for now, and make use of the strange crystal objects to activate, move, and use other platforms. Head to the very top and use the platform to move to the Castle Gates. Beast will join your party now however, and he is easily strong enough to be able to get rid of anything in your way for now. As a result you will be equipped with the Wooden Sword, which is functionally useless for fighting Heartless, although you still posses magic (and your mostly useless abilities. At the top you will run into Riku, who will take your Keyblade from you, after which Donald and Goofy abandon you as well. You can use Blizzard to freeze the water bubbles, and use them as platforms, or enter them and be transported to below the water surface. ![]() ![]() Only Kingdom Hearts III compares to the original's World design, but even then just barely.See also: Item locations, or Puppy locations First visit Īfter your arrival you will have to make your way up the platforms to the top. Not only is each Disney World drenched in a unique atmosphere, they all have secrets to uncover – from hidden treasure chests to bonus bosses. Updated May 29th, 2021 by Renan Fontes: Above all else, what elevates the original Kingdom Hearts' Worlds over its successors is the game's commitment to sophisticated level design. The original Kingdom Hearts feels like a proper journey, and that’s in large part due to the Worlds Sora visits. Sora’s first adventure arguably features the best incorporation of Disney Worlds in the series, actually advancing the narrative through them instead of relegating plot to the end of the game. RELATED: Things Everyone Completely Missed In Kingdom Hearts III Re:Mind It sets the foundation for what’s to come, but not without its novelties. The original Kingdom Hearts has a charm that’s noticeably absent from the rest of the series. Released in 2002 exclusively for the PlayStation 2, Kingdom Hearts did the impossible task of bringing Disney and Final Fantasy together in a video game that was not only good but arguably one of the greatest of all time.
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